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Background sources by CROWNED & Khyzyl Saleem

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Some time ago I posted pics of some DDR police cruisers I'd made on N.F.S. Addons and a member suggested it may just be possible to do a complete ColdWar mod. Well it is :D  thanks in part to the help from the Emergency 4 mod guys I have got some more vehicles (Gaz Volga M24 and UAZ 469 Jeep and UAZ van) Sadly due to game poly limits some of the vehicles don't look as great as I'd like but they are decent enough. Due to game limitations the player will have to replace police vehicles manually for some places (i.e. if you are playing with the VolksPolizei as replacements to BMW and Porsche 911 police cars and you suddenly decide to try your luck against Polish Milija or Soviet Militia you'll have to change the vehicles to these as the game only allows 1 type replacement to the BMW police cars and Porsche 911 police cars. Other than these draw backs it should be a blast from the past for those who lived through this era at the represented locales.

 

Anyone have any suggestions on vehicles to add> Maybe help with modding tracks to a ColdWar locale?

 

What I have ready so far :

 

D.D.R. beta track:

 

 

Currently working on tracks to represent: Bulgaria S.S.R.,Romainia S.S.R.,
Poland S.S.R.,Czechoslavakia, Hungary S.S.R.,and U.S.S.R.. With Poland I have been expirmenting with the France (Route Andouf) track. U.S.S.R. was a replacement to Celtic Ruins so the only oddity here is as that track is set in the U.K. people drive on the wrong side of the road in it :unsure:.

 

This mod will be as accurate as the game will allow though right down to the authentic sirens of each locale.

 

Vehicles completed:

 

D.D.R.: 

 

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Bulgaria:

 

 

 

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Romania:

 

 

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Hungary:

 

 

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Poland:

 

 

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Czechoslavakia:

 

 

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U.S.S.R.:

 

 

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When possible I have gave the driver's the uniform of each country but this isn't always possible due to space limitations in the vehicle's texturing (game only allows 256 X 256 and 512 X 512).

 

Mod will also feature a variety of civillian vehciles you can play as and run form the police,militias,or what ever word known as police in each land. Civillian versions include:

 

Lada: Niva,2106,2101,2108

 

Volga M24 Gaz

 

UAZ Buhanka

 

IFA W350

 

Wartburg 353

 

Wartburg 113

 

Zaphoretts 963

 

Polski Fiat 125P

 

UAZ 469 Jeep

 

Trabant Combi

 

Anyone one have suggestions on god police or civillian vehicles to add? Game has around a 10000 poly limit and a 5000-6000 poly limit on replacement police vehicles (some tracks have lower police vehicle limits on replacements) but the standard 10000 on player police vehicles.

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The ColdWar Mod now has a unique logo to reflect the dark times it's set it, It may be possible to incorporate this as the game's loading screen but I don't know..Here is the logo:

 

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Is it the loading screen?

I'm going to try to get it to be, Speaking with our young member Sam (Martin The Hedgehog on our site), He says it is possible to make it the loading screen, He said it's in the game's QFS or FSH files, So I'd just need to replace one of those with that.

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That would be nice and I wanted to ask that have you edited any track?

 

 

So far just Germany to D.D.R. I'm trying to find what tracks to use to make other locales, I found one to make U.S.S.R. with just hours ago, But the only thing is there isn't much lieway here due to the game it's self. Also since U.S.S.R. is replaceing a British place (Durham Road) everyone drives on the wrong side of the road, The good news though is there isn't much traffic on the track so you can drive normal.

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hmmmmmm, interesting. BTW when this model will be completed and when will you release this mod?

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hmmmmmm, interesting. BTW when this model will be completed and when will you release this mod?

It shouldn't be too long now I hope, Work on it was started way back in 2011 :wacko:  believe it or not, It started as just a simple mod involving the police vehicles as well as a few civillian ones and ofcourse the sirens to match the police, Then I discovered how to edit tracks with the tool T3ED and from there it is grew to include tracks. The problem is editing tracks is so/so..I have to work with what images are in a track..There seems to be no way to add extra to a track's image file..So once I replace 1 thing with another I've edited it might turn out to be a road texture..If so then I have to reedit the road to a texture not used but one that looks road like enough..So now you can see the delema with editing tracks. ;)

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maybe, you can replace the tree textures and the sidewalls too?? it's possible?

It's possible to replace ANYTHINg on track images but not a good idea, Trees I leave be, I replace textures that are not vital, Like roads or billboards (because they have the widest images,trees,street lights,and buildings can be very narrow). Also you can copy things from one track and import them into another, The flags I added to D.D.R. track was from a New York City track.

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