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Arashi

Fortnite model extraction (new Ferrari 296 GTB)

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Hi guys the Ferrari 296 GTB has been released for Fortnite... does anyone have experience ripping these models and would it be readily available with an update to date installation of this game?

 

 

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Anyone knows how? I downloaded the game just for this model but I can't find it between the vehicles in game files

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oh I see, heres the original link

3D Art Discord Server: https://discord.gg/VcZh5rC

 

once there you have to thumbs up one of the messages to gain access... but here is the key of the latest up date from what I see

Fortnite 17.2 AES key: 0x05B3D73F0A0BCDC48C83079D7ABAEAEB35C66FE5306524E84936AD3769A069FB

Edited by Arashi

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Thank you for the link! I found there the actual AES key wich is this one:

0x24FDAF410BA55F73863238253185BB3D3DCA30231B89ADEBB479EE12CB845710

 

I managed to export all the Ferrari textures, but the 3D model won't export or visualize in Umodel. It seems to have a different encryption, it gives me this error:

 

ERROR: Serializing behind stopper (19EDA3+2000000 > 2783B4)
FIOStoreFile::Serialize <- TArray::SerializeSimple <- FSkelMeshSection4::SerializeRenderItem <- TArray::Serialize: 1/4557824 <- FStaticLODModel4::SerializeRenderItem <- TArray::Serialize: 1/2 <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'Foray_Veh.Foray_Veh', pos=19EFE5, ver=522/0, game=ue4.26 <- UObject::EndLoad <- LoadWholePackage: /FortniteGame/Plugins/GameFeatures/Foray/Content/Mesh/Foray_Veh.uasset <- ExportPackages <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1562

 

 

 

Edit:

GUYS I DID IT!!!

 

https://www.mediafire.com/file/xvausb1ohcog96d/[GameModels.ru]_Ferrari_296_GTB_[Fortnite].zip/file

Edited by YouDude
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Theres Fortnite model extraction chat here, maybe see if the following version is different

https://www.gildor.org/smf/index.php/topic,3317.1740.html
 

Quote

 

*Fortnite Last Version / AES Used:
0x447BBFD835ADFFF5BE68CFE5D93BF3A27A4641656A8C7F7F5051104F6C73E25E
0x02BBB7DBB2491EC18A083D989504FE123CBADFFFEF972F4285374AB1F80BEF9A

 

Use this build for now, it should work - https://www.gildor.org/smf/index.php/topic,3317.msg40651.html#msg40651

 

recommended umodel

https://drive.google.com/file/d/1Lh1Xd4Edx0nDZAJH_3ZnCq-ijWCtYxQ4/view

 

You probably have the right key though seeing the skin worked, another key source

https://benbot.app/api/v1/aes


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Edited by Arashi

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41 minutes ago, Arashi said:

Theres Fortnite model extraction chat here, maybe see if the following version is different

https://www.gildor.org/smf/index.php/topic,3317.1740.html
 

You probably have the right key though seeing the skin worked, another key source

https://benbot.app/api/v1/aes


spacer.png

 

https://www.mediafire.com/file/xvausb1ohcog96d/[GameModels.ru]_Ferrari_296_GTB_[Fortnite].zip/file

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Wonderful... thank you very much!

Any idea why the resolution is low?

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edit

-----------

 

 

Oh I opened it in Blender, resaved it as a STL model and it smoothed out 🙂

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There's a 'shade smooth' option in Blender that makes it smooth too but the hood loses the cut lines as it looks in the game... any solution to this?

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edit

 

Perhaps extracting the model in glTF 2.0 settings will be different?

https://www.gildor.org/smf/index.php?topic=7619.0

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Edited by Arashi

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I took the original ripped file, increased the (modifier) sub division surface in Blender, then smooth shaded it and finally added skins with Sketchups Transmutr.

File is 3DS at 50megs, 20 megs compressed

https://www.4shared.com/rar/i2kj9lIpea/Ferrari_296_GTB_in_Fortnite.html

 

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Ok

Quote

4shared.com

/rar/Vzegha0riq/fbx.html

 

Edited by Arashi

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