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ray

Help 3D max mesh surface crush

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I am using 3d max for file import 🙂

When I open the max file, sometimes mesh surface is broken like this.

Do you know how to fix this? I want to merge those mesh surfaces...

 

Spoiler

캡처.PNG

 

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Is the mesh really broken or it's just the material?

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I had that on the G80 model recently. The meshes are different objects indeed.
I thought its just some kind of signature from the original creator and attached them into whole parts.

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