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Background sources by CROWNED & Khyzyl Saleem

ArthurLopes

Tutorial How to extract models from NFS: Hot Pursuit 2010 using Noesis

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zmodeler 2.2.6 i think can import both hp2010 and mw12 meshes with lods

i know, but ZM extract police cars with wrong UV-maps for body or may be i doing something wrong?

 

in the export menu, press "flip UV"

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@ArthurLopes  do you by any chance still have car names list?
it was telling which car model is in which bin file?
link is broken. so if anyone else maybe have this list, can you share it please?

 oops neverming, ive missed post from@roketgamer  thank you

Edited by hex88

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Some police cars like the Ford Crown Victoria are missing some textures, such as the front push bar is white instead of black, any clue why and how to fix this?

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plese someone help me , i get an erroCapture.PNG.099f885f6acca8b1ea7599f1b13f9d72.PNG

please , someone help me !!!! i get this error Copying IDs table to IDs.BIN
All file were unpacked!
Detected file type: Need For Speed Hot Pursuit InstanceList
Importing: BF_77_28_21 (Renderable ID).
Traceback (most recent call last):
  File "C:\Users\Admin\Desktop\noesisv40999\plugins\python\fmt_HotPursuit_PC_Models.py", line 341, in noepyLoadInstanceList
    noepyReadRenderable(RenderablePath, Constants, matrix1, MaterialIDs, MaterialList, TextureList, mdlList)
  File "C:\Users\Admin\Desktop\noesisv40999\plugins\python\fmt_HotPursuit_PC_Models.py", line 505, in noepyReadRenderable
    VertexSize, Positions, CoordinatesCount, Normals, Tangents, Binormals, Bitangents, UV1, UV2, UV3, UV4, BonesIndex, BoneWeight, CoordinatesOffset, NormalsOffset, TangentsOffset, BinormalsOffset, BitangentsOffset, UV1Offset, UV2Offset, UV3Offset, UV4Offset, BonesIndexOffset, BoneWeightOffset = readAuxFile(AuxFilePath, mainPath, Constants[0], Constants[1])
TypeError: 'NoneType' object is not iterable

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Does anyone know which folder the traffic cars are located in, as well as the spike strips and helicopters?

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