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Recently i discovered that you can rip any Vehicle or Wheel from Burnout Paradise AND even the MAP of it, and its pretty easy but if you want the map you will need a lot of pacient and time, here is how to rip vehicles: First of all i need to credit DGlorio for his Scripts and his knownledge on Burnout Paradise without him this wouldn't be possible. Requirements: Noesis: http://www.richwhitehouse.com/filemirror/noesisv417.zip DGlorio Scripts and Common Textures: https://drive.google.com/file/d/0B1NgOi5F1w1-VU9FVXVnWFhSaG8/view?usp=sharing This Sheet to know what files the cars are (also made by DGlorio): https://drive.google.com/open?id=1y6XErNtX4BM6nmqyTe1jLPi3FVCIMIgq Now, the first thing to do is install the scripts (drag the .py's to the "plugins/pyhton" folder in noesis directory) and put the folders "BP_Generic_models and BP_Generic_Textures" inside noesis directory too. Then open Noesis and go to Tool>Burnout Unpacker and click on "Browse" and choose the file of the car (inside VEHICLES folder) you want based on the sheet, i choosed the techno so it is XASBCB1, there will be 3 with the same name so choose the one who have the most size Now click OK and select a folder to extract the contents of the car (i recomend to create a folder inside noesis directory), after that it should appear inside noesis now go to the folder 06_00_01_00 and open the only file there is in the folder and here is the car! but now we need to export and to do that we need to do a little trick. On Noesis, Keep Pressing F2 until that counter in the viewport go to it max value (in this case 31) and then go to file > export from preview and export to any format you want but i advice to export to fbx as it has textures. and here is the model on 3dsmax, you just need to fix some textures that you can find in the folders from the export in noesis and in the common textures folder from dglorio and its ready to use! (the left one is how i imported the fbx and the right one is a nfs carbon conversion i'm doing) And to get the map is the same but you need to unpack the trackbundles in the burnout paradise folder (which are separated in 370+ files, so it take a lot of time to get everything) and do the same as for the car. And for Wheels is the same as cars just unpack the stuff inside the wheels folder. This is my first post here so if i made something wrong or you didn't get something and need help comment below and maybe mt or others can help, also english isn't my main language. Enjoy ripping the shit out of this amazing game