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Found 10 results

  1. I have been trying to export the Tracks and the Car Models from this new released game. If anyone has any suggestions or maybe if someone else that is smarter then me and can do it with out it being to much to ask for can someone help me out please? I appreciate even just looking at the game files and telling me what to do, besides telling me to go learn how to do it myself, which i am already trying to do. I I figured I would ask on this site because the members of this site are literally the best game extractors I have personally found anywhere. Thank you for your time and anykind of help. If you happen to be someone that has the time and the power to just extract the cars and tracks and upload them then that is way more then I could possibly ask for, but if it happens then thank you thank you thank you, I am trying to bring some dirt track radcing into Assetto Corsa and rfactor 2 and would like to use this title as the base for what I am doing, I dont know if I should of said that, and I know it isnt probably the most legal thing to do. But if I own both games then I should be able to do what I want with both games, and I have paid for all of the content on all of these games thru steam so please dont tell me how this makes me a bad person or somehting because I have literally paid hundreds of dollars for just the games and their DLC as well. Thank you again for any help and if this has already been asked for then I apologize because I didnt see anything about this title posted. If you havent purchased the game a quick search on the web will get you a link of where to download it for free to try it out, or to see if it is worth your buying of it. Personally I wouldn't suggest to buy it for anyone that doesnt like arcade racing, but it is fun in my opinion. Thanks everyone for all you have posted (on this site in general) this has been one of my favorite websites to learn new information about making game assets and modding. I literally learned how to use 3ds max because of this website. So thank you to everyone who has contributed and who has made this site possible ! Sorry for this being so long, i apologize - Chris
  2. Delete

    HRE SC-300

    Version 1.0.0

    102 downloads

    Download 3d model of HRE SC-300 in FBX / Скачать 3D Модель колесного диска HRE SC-300 в форматe FBX ABOUT Custom AO and Normal maps included Textures in PNG Model in FBX SOFTWARE 3ds Max – work with model WARNING! All Copyrights on the content presented in this archive owned directly by its creators! Files in the archive are for informational purposes only! It is forbidden to use this model for commercial purposes! When using models, please quote reference to GameModels.ru - so you will help the development of the project. Thank you!
  3. 55 downloads

    Download 3d model of 1966 AC Cars 427 SC from Gran Turismo PSP in 3dsMax / Загрузить 3D Модель автомобиля 1966 AC Cars 427 SC из игры Gran Turismo PSP форматe 3dsMax About Model in max obj Textures in DDS Alpha Layers included inside each texture Top included, Detachable Top Software 3dsMax – work with model files ВНИМАНИЕ! Все авторские права на содержимое, представленное в этом архиве принадлежат непосредственно его создателям! Файлы в архиве предназначены для ознакомительных целей! Запрещено использовать модели в коммерческих целях! При использовании моделей, пожалуйста, указывайте ссылку на GameModels.ru - так Вы поможете развитию проекта. Спасибо!
  4. 64 downloads

    Скачать 3D Модель автомобиля Dodge Viper SRT10 Policeиз Test Drive Unlimited 2 Информация об архиве Распаковал и подготовил: GoODRus Информация о модели Модель в формате .3dg кузов, салон, тормозные диски и колодки Текстуры в формате .2db ​Необходимые программы для работы с моделью TDU Modding Tools - конвертирование текстур ZModeler - импорт геометрии модели Руководство по работе с моделями из TDU2 ВНИМАНИЕ! Все авторские права на содержимое, представленное в этом архиве принадлежат непосредственно его создателям! Файлы в архиве предназначены для ознакомительных целей! Запрещено использовать модели в коммерческих целях!
  5. GoODRus

    2008 BMW M3 E92

    1,121 downloads

    Скачать 3D Модель автомобиля 2008 BMW M3 E92 из Forza Motorsport 4 Информация об архиве Распаковал и подготовил: GoODRus Информация о модели Модель в формате .max кузов, салон, тормозные диски и колодки Текстуры в формате .png​ ​Необходимые программы для работы с моделью Autodesk 3ds Max - импорт геометрии модели ВНИМАНИЕ! Все авторские права на содержимое, представленное в этом архиве принадлежат непосредственно его создателям! Файлы в архиве предназначены для ознакомительных целей! Запрещено использовать модели в коммерческих целях!
  6. Recently i discovered that you can rip any Vehicle or Wheel from Burnout Paradise AND even the MAP of it, and its pretty easy but if you want the map you will need a lot of pacient and time, here is how to rip vehicles: First of all i need to credit DGlorio for his Scripts and his knownledge on Burnout Paradise without him this wouldn't be possible. Requirements: Noesis: http://www.richwhitehouse.com/filemirror/noesisv417.zip DGlorio Scripts and Common Textures: https://drive.google.com/file/d/0B1NgOi5F1w1-VU9FVXVnWFhSaG8/view?usp=sharing This Sheet to know what files the cars are (also made by DGlorio): https://drive.google.com/open?id=1y6XErNtX4BM6nmqyTe1jLPi3FVCIMIgq Now, the first thing to do is install the scripts (drag the .py's to the "plugins/pyhton" folder in noesis directory) and put the folders "BP_Generic_models and BP_Generic_Textures" inside noesis directory too. Then open Noesis and go to Tool>Burnout Unpacker and click on "Browse" and choose the file of the car (inside VEHICLES folder) you want based on the sheet, i choosed the techno so it is XASBCB1, there will be 3 with the same name so choose the one who have the most size Now click OK and select a folder to extract the contents of the car (i recomend to create a folder inside noesis directory), after that it should appear inside noesis now go to the folder 06_00_01_00 and open the only file there is in the folder and here is the car! but now we need to export and to do that we need to do a little trick. On Noesis, Keep Pressing F2 until that counter in the viewport go to it max value (in this case 31) and then go to file > export from preview and export to any format you want but i advice to export to fbx as it has textures. and here is the model on 3dsmax, you just need to fix some textures that you can find in the folders from the export in noesis and in the common textures folder from dglorio and its ready to use! (the left one is how i imported the fbx and the right one is a nfs carbon conversion i'm doing) And to get the map is the same but you need to unpack the trackbundles in the burnout paradise folder (which are separated in 370+ files, so it take a lot of time to get everything) and do the same as for the car. And for Wheels is the same as cars just unpack the stuff inside the wheels folder. This is my first post here so if i made something wrong or you didn't get something and need help comment below and maybe mt or others can help, also english isn't my main language. Enjoy ripping the shit out of this amazing game
  7. DGiorio recently released a new script pack for noesis which makes it capable of extracting models from NFS HP 2010, NFS MW 2012 and Burnout Paradise Remastered. In this topic i'll show how to use it on Hot Pursuit 2010. Its pretty simple, the first step is to own the game (duh) and install the lastest version of noesis from here: https://drive.google.com/drive/folders/0B1NgOi5F1w1-UGpYMVgyVmFUdEk You also need this list i made which says what files belong to the car you want + their GraphicSpecID (which will be useful once we know how to make car mods): https://www.dropbox.com/s/3cjq2bxoezjupdl/nfs2010carlist.txt?dl=0 Open Noesis, click on "Tools > NFS HP 2010 Unpacker" and click on "Browse". go to your NFSHP2010 root directory which should be in the Origin Games folder. In this example, i want to open the Lamborghini Murciélago which is the file "VEH_97331_MS" IMPORTANT: for models, always open the file that has "MS" on the end of the name. Double click the file and click on "OK", another pop-up will be shown and now you will click on "Browse" to select a folder to extract the contents of your model (in my case, a folder called "test") and click on "OK" After the extraction is done, go to your extraction folder (in noesis) and click on the folder "06_01_00_00" Now on the Noesis window you will see a file with a similar name to this one inside that folder, double click on it And here is your extracted model! now lets export it to a file format that blender and 3dsmax can read. Now right-click the file that we double-clicked before and select "Export" I recommend using .DAE while export as when i tried to use .obj the normals get broken some times. IMPORTANT: most of the times you will need to Flip UV's to get correct ones. After exporting, we can finally open it on 3dsmax or any software that you can open models. If you want the textures, they should be inside the same folder where you exported the model. if not, go the "01_00_00_00" folder in noesis and export them. We can also export the map of the game but not all of it at the same time, so if you want the whole map, you will need to export all the "TRK_UNIT" files from the "SEACREST" folder one at time. The process is the same as for the vehicles, but instead of the "06_01_00_00" folder we open the file from the "50_00_00_00" to open the whole slice of the map, if you want the props from that slice, open the files from the "51_00_00_00" folder. IMPORTANT: you may need to remove the NFS MW 2012/Burnout Paradise scripts from the python folder in order to open the track files correctly (that's an issue on the current version of the scripts which should be fixed in the next version) And that is it! have fun exploring the files from this pretty good game. Now its a question of time until someone figure out how to make custom car mods (which would be insane). Credits to DGIorio for doing those amazing scripts
  8. привет всем, пока новых работ нету, позже появятся тут, а пока кто не видел может посмотреть старые работы) Давно хотел сделать ауди рс4 купе, вот сегодня руки дошли, выглядит вроде не оч стремно)
  9. SPB

    44

    From the album: Altered cars

    Модель из CSR Classics. Ford F100 переделан в F100 Panel.
  10. Guest

    WRC 4

    Any idea how to rip car models from WRC 4? I found 4 cars on this site, but I really need Ford Fiesta R2 model. Or any j-wrc/wrc3 class cars. I hope english isn't problem cause я плоха гаварю барусски
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