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DARKSIDEOPG

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Everything posted by DARKSIDEOPG

  1. @Teslly you should get a permission from model author in this case. we all should respect the other people work.
  2. Please post your request here: https://gamemodels.ru/topic/30-request-to-convert-models-formats/ No need to create a separate thread for the request.
  3. @corvette663 a little bit later. At the moment, other tasks are a priority. I will write - either here, or in private messages, when I can do this.
  4. @bloxbloger777 please don't bump your requests, just wait. We can't process it immidiately.
  5. ATTENTION TO ALL VISITORS TO THIS TOPIC! This topic will be TEMPORARILY closed starting September 13, 2021. Reason: collecting links for downloading models and checking the availability of files for them (I will download all files), cleaning from spam and posts with repeated requests or violating the rules. I can't announce the opening date yet - it depends on how quickly all the work will be completed. But it will definitely be open. I ask everyone who posted links to download files not to delete the links and/or files they point to. If you don't have enough space on your cloud storages and you want to clean them up in the near future by deleting the models that you posted here - let me know in advance so that I can download and upload them to my accounts. Trust me, this is for your own good. It will be easier for you in the future. Thank you.
  6. @RedMount what format you need? which LODs should be included in converted file? Do you need the textures, and if yes, in which format? Please provide a bit more information.
  7. @juanma_16 it can be extracted partially. Skeletal mesh such as tires, and some cockpit parts (like wipers and may be some more) can not be imported at this moment - I think because the meb file format has been updated and some values stored as floating point numbers instead of unsigned integers, and the script can not read them properly. But I don't know about the rest part of the file. ZModeler, 3DSimED also can't import these parts. If you want to use self-extracted cars - I can send them to you via private messages later.
  8. @broadspeed first ask permission from the authors of this modification. Otherwise, it will be considered a request to publicly steal someone else's work, and here it is prohibited.
  9. @Chinzo23 You will be hysterical in another place, but here behave calmly. Here, no one owes anything to anyone and does not owe anything. All people on this forum who help someone do it strictly voluntarily, on their pure enthusiasm and exclusively in their free time from work and other matters. It has always been so, it is now, and it will be so in the future. If you imagined yourself to be a king and a god, and decided that for your sake other people should give up everything, forget about everything and everyone except you, and immediately start fulfilling your requests, you are greatly mistaken. Personally, after such words, I would send you to hell and block you absolutely everywhere (in principle, which I most likely will do). You openly admit that you littered our database with your several accounts under different names, requested models here, and now you are indignant that, it turns out, they did not pay attention to you. Multi-account has always been prohibited here, and will be prohibited. So fuck you, asshole, and remember: I will try to make sure that none of your requests are fulfilled. You did not deserve this with your behavior, and I will not select a clear speech for you, I will say "as is" - rude and clear. And if I ever see you and your requests here, I will ban you without delay. Fuck you from here, I kick you in the ass with great pleasure.
  10. Once again, I remind you all to use Topic Search before posting your request! Instructions for those who, for some reason, can't do this, are posted here: https://gamemodels.ru/topic/1310-desirefx/?do=findComment&comment=11441 Please don't paste the entire URL in search box, instead use parts of it - for example, the phrases "audi-s6", "defender-110", "alpina-b7" and the like. If the model you're looking for has been ordered several times, but has never been published, then there is a reason for this. There is no need to re-order it - if at least one repeated link is found in your post, then ALL your post will be ignored and, most likely, hidden/deleted. All of the above applies to both newbies and long-time visitors to the site. Don't be surprised if "suddenly" your post disappears - most likely, there were reasons for hiding/deleting it, and most likely the reason is your inattention and unwillingness to use the search. Let's follow the rules and not provoke conflict situations. Thanks.
  11. @Nimit Wrong thread. For conversion requests, please write in this thread: https://gamemodels.ru/topic/30-request-to-convert-models-formats/
  12. You can make a request of the car you need in this topic: https://gamemodels.ru/topic/920-drift-spirits-models-request/ Closed.
  13. @Jaw stop posting repeated requests! use search!
  14. @oqee а экспорт в этом редакторе есть? Допустим, вот открыть-то открыл, а назад в fbx/glb/другой формат оно экспортируется?
  15. Hello everyone! While preparing the models from the Need for Speed games on the Frostbite engine, I noticed one interesting problem (or peculiarity). Most likely, this feature is related to the Frosty Editor, but since my call was ignored in their Discord server, I will create a topic here - perhaps some of you know the solution. What is the point: If you export models in Autodesk FBX format, then after importing such a file into 3ds Max, there are no UV channels in it. Generally. Instead of the data that should be contained in the UV channels, 3ds Max only displays the automatically generated projection (as if a modifier was applied to remove the UV data before reading the UV data). This has been tested on different versions of 3ds Max, from 2015 to 2022 - the result is the same. Moreover, if you import such an FBX file into Blender, all UV channels are present, their contents are displayed correctly and you can work with it. Exporting from Blender back to 3ds Max has no effect. Perhaps, unfortunately, and perhaps fortunately, I only work in 3ds Max, so the option to migrate from 3ds Max to Blender is not possible. Also, according to my friend, there are no problems when importing a model into Maya with UV channels. I thought that the reason was in the content of the FBX file, I tried to do reverse engineering analysis, but it was unsuccessful. Yes, of course, you can export models in the OBJ format, but then only the first UV-channel from all the initially available ones will be available to us, since the OBJ format cannot save more than one channel. For most textures this is enough, but if someone suddenly wants to apply multi-channel textures, or simultaneously apply livery, dirt and scratches to the body, you will have to create UVs manually. Can any of you help me with this? This applies to models from all the latest Need for Speed games on this engine. Until this problem is resolved, it makes no sense to publish models from NFS 2015 / Payback / Heat, since these will be incomplete releases with unresolved problems.
  16. @S3r1u5 only 3ds Max 2022 or Maya is supported. You can install 3ds Max 2022, import the model you need using this plugin, save the scene with 3ds Max 2020 compatibility and then continue working in 3ds Max 2020. Please don't post such questions here, don't offtopic.
  17. Version 1.0.0

    13 downloads

    Download Traffic Vehicles Pack from Need for Speed: Underground 2 / Скачать набор трафиковых автомобилей из игры "Need for Speed: Underground 2" DISCLAIMER The cars presented here can seriously differ from their counterparts in real life, since in the game they are presented as traffic vehicles. Some cars have features from several analogs in real life. The years of release indicated here are relative and are based on the dates of production of specific generations of these vehicles in real life. The names of models, generations, body designations, as well as the year of manufacture may not coincide with reality, since it is extremely difficult to find accurate information from the screenshots provided. Claims on this subject will not be accepted. Screenshots, as well as most of the car names are taken from IGCD.net, Wikipedia and Google. Many thanks to @Mad_Driver and Avant for help in finding some car names. ABOUT Models in FBX and OBJ format Textures in DDS format All LOD's All models have UV channels Included dummies on some cars (as black polygonal boxes) LIST OF VEHICLES [Click to show/hide] In-Game name Real name 4DRSEDAN, TAXI 1996 Audi A4 (Typ 8D) 4DRSEDAN02, TAXI02 2000 Chevrolet Impala AMBULANCE 199x Ford F-150 / Ford E-350 BUS MBTA Bus / MCI Bus - unknown model COUPE 1995 Ford Mustang (SN95) FIRETRUCK NY Water Fire Truck - unknown model HATCHBACK 1992 Honda Civic (EG6) HATCHBACK02 1983 Volkswagen Golf (Typ 19E) MINIVAN 2001 Chevrolet Venture PANELVAN 1992 Ford Econoline PARCELVAN 1978 Grumman-Olson Kurbmaster PICKUP 1999 Chevrolet Silverado SUV 2002 Ford Explorer (U152) SOFTWARE 3ds Max – work with model files Blender – work with model files Adobe Photoshop – work with textures Paint.NET – work with textures GIMP – work with textures NOTE #1: To open DDS files in Photoshop you need the Intel Texture Works plugin, which can be downloaded from the link: http://gametechdev.github.io/Intel-Texture-Works-Plugin/ NOTE #2: To open DDS files in GIMP you need the GIMP DDS plugin, which can be downloaded from the link: https://code.google.com/archive/p/gimp-dds/ USEFUL LINKS NFS Underground 2 Common Textures WARNING! All Copyrights on the content presented in this archive owned directly by Electronic Arts! Files in the archive are for informational purposes only! It is forbidden to use this model for commercial purposes! When using models, please quote reference to GameModels.ru - so you will help the development of the project. Thank you!
  18. @Teh333Yochi At the moment I think only for The Crew 2, but who knows...
  19. Version 1.0.0

    22 downloads

    Download 3D model from Need for Speed: Underground 2 - 2003 Audi TT 3.2 quattro (8N) / Скачать 3D Модель автомобиля "2003 Audi TT 3.2 quattro (8N)" из игры "Need for Speed: Underground 2" ABOUT Model in FBX and OBJ format Textures in DDS format All body kits and styling parts All LOD's Model has UV channels Included all vinyls (512x512) Included dummies (as black polygonal boxes) SOFTWARE 3ds Max – work with model files Blender – work with model files Adobe Photoshop – work with textures Paint.NET – work with textures GIMP – work with textures NOTE #1: To open DDS files in Photoshop you need the Intel Texture Works plugin, which can be downloaded from the link: http://gametechdev.github.io/Intel-Texture-Works-Plugin/ NOTE #2: To open DDS files in GIMP you need the GIMP DDS plugin, which can be downloaded from the link: https://code.google.com/archive/p/gimp-dds/ USEFUL LINKS NFS Underground 2 Common Textures NFS Underground 2 Wheels & Tires NFS Underground 2 Additional Tuning Parts WARNING! All Copyrights on the content presented in this archive owned directly by Electronic Arts! Files in the archive are for informational purposes only! It is forbidden to use this model for commercial purposes! When using models, please quote reference to GameModels.ru - so you will help the development of the project. Thank you!
  20. Version 1.0.0

    20 downloads

    Download 3D model from Need for Speed: Underground 2 - 2003 Hyundai Tiburon GT V6 (GK) / Скачать 3D Модель автомобиля "2003 Hyundai Tiburon GT V6 (GK)" из игры "Need for Speed: Underground 2" ABOUT Model in FBX and OBJ format Textures in DDS format All body kits and styling parts All LOD's Model has UV channels Included all vinyls (512x512) Included dummies (as black polygonal boxes) SOFTWARE 3ds Max – work with model files Blender – work with model files Adobe Photoshop – work with textures Paint.NET – work with textures GIMP – work with textures NOTE #1: To open DDS files in Photoshop you need the Intel Texture Works plugin, which can be downloaded from the link: http://gametechdev.github.io/Intel-Texture-Works-Plugin/ NOTE #2: To open DDS files in GIMP you need the GIMP DDS plugin, which can be downloaded from the link: https://code.google.com/archive/p/gimp-dds/ USEFUL LINKS NFS Underground 2 Common Textures NFS Underground 2 Wheels & Tires NFS Underground 2 Additional Tuning Parts WARNING! All Copyrights on the content presented in this archive owned directly by Electronic Arts! Files in the archive are for informational purposes only! It is forbidden to use this model for commercial purposes! When using models, please quote reference to GameModels.ru - so you will help the development of the project. Thank you!
  21. Version 1.0.0

    28 downloads

    Download 3D model from Need for Speed: Underground 2 - 1998 Toyota Supra (A80) / Скачать 3D Модель автомобиля "1998 Toyota Supra (A80)" из игры "Need for Speed: Underground 2" ABOUT Model in FBX and OBJ format Textures in DDS format All body kits and styling parts All LOD's Model has UV channels Included all vinyls (512x512) Included dummies (as black polygonal boxes) SOFTWARE 3ds Max – work with model files Blender – work with model files Adobe Photoshop – work with textures Paint.NET – work with textures GIMP – work with textures NOTE #1: To open DDS files in Photoshop you need the Intel Texture Works plugin, which can be downloaded from the link: http://gametechdev.github.io/Intel-Texture-Works-Plugin/ NOTE #2: To open DDS files in GIMP you need the GIMP DDS plugin, which can be downloaded from the link: https://code.google.com/archive/p/gimp-dds/ USEFUL LINKS NFS Underground 2 Common Textures NFS Underground 2 Wheels & Tires NFS Underground 2 Additional Tuning Parts WARNING! All Copyrights on the content presented in this archive owned directly by Electronic Arts! Files in the archive are for informational purposes only! It is forbidden to use this model for commercial purposes! When using models, please quote reference to GameModels.ru - so you will help the development of the project. Thank you!
  22. Version 1.0.0

    40 downloads

    Download 3D model from Need for Speed: Underground 2 - 1999 Nissan Skyline GT-R (R34) / Скачать 3D Модель автомобиля "1999 Nissan Skyline GT-R (R34)" из игры "Need for Speed: Underground 2" ABOUT Model in FBX and OBJ format Textures in DDS format All body kits and styling parts All LOD's Model has UV channels Included all vinyls (512x512) Included dummies (as black polygonal boxes) SOFTWARE 3ds Max – work with model files Blender – work with model files Adobe Photoshop – work with textures Paint.NET – work with textures GIMP – work with textures NOTE #1: To open DDS files in Photoshop you need the Intel Texture Works plugin, which can be downloaded from the link: http://gametechdev.github.io/Intel-Texture-Works-Plugin/ NOTE #2: To open DDS files in GIMP you need the GIMP DDS plugin, which can be downloaded from the link: https://code.google.com/archive/p/gimp-dds/ USEFUL LINKS NFS Underground 2 Common Textures NFS Underground 2 Wheels & Tires NFS Underground 2 Additional Tuning Parts WARNING! All Copyrights on the content presented in this archive owned directly by Electronic Arts! Files in the archive are for informational purposes only! It is forbidden to use this model for commercial purposes! When using models, please quote reference to GameModels.ru - so you will help the development of the project. Thank you!
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