Jump to content


  • Content Count

  • Donations

  • Joined

  • Days Won


DARKSIDEOPG last won the day on July 1

DARKSIDEOPG had the most liked content!

Community Reputation

337 Very good


  • Rank
  • Birthday 05/07/1997


  • Website


  • Gender
  • City

Recent Profile Visitors

4,002 profile views
  1. @LamboMantisMan23 and all people in this thread: These cars was converted, prepared and approved. Now it should have all UV channels and I also group each LOD (only in MAX file). Previous cars will be updated later (I still don't have enough time for it). Enjoy, guys.
  2. Check this stuff, guys: Now you can write a requests up to 1.47 version of the game.
    Finally we have models from GTS up to 1.47. Thanks.
  3. @banr If this is true, then this is very good news. I'm looking forward to it.
  4. @TonySSS I don't publish the date because I'm busy. I have a work, and also I have health troubles.
  5. @Pupsik в том-то и прикол, что программ для извлечения в свободном доступе нет
  6. @LamboMantisMan23 Thank you man. I will fix the existing models and prepare some new when I have free time.
  7. @LamboMantisMan23 I use ZModeler 2.2.6 to import original game files, then export them to OBJ. OBJ imports to the 3ds Max, save to MAX file, and then export to FBX and re-export to OBJ. Re-exporting to OBJ is needed because I don't want to separate exterior and interior. ZModeler2 and OBJ format is preffered by me, sorry all other users) I don't use Blender, don't prefer FBX, don't use more than 1 UV channel (I'm from SA community, we don't use second UV at all). If you can send me a right script/plugin for 3ds Max to import the meshes - new uploads will be prepared with this script.
  8. Damn... I need to re convert them to png and re-upload... Not today, sorry.
  9. Version 1.0.0


    Download Vehicle HQ Liveries Pack from Project CARS 2 / Скачать набор HQ винилов для автомобилей из игры Project CARS 2 CREDITS @id-daemon for ripping tools @LamboMantisMan23 for providing files ABOUT Textures in: PNG DDS SOFTWARE Photoshop, Paint.NET, GIMP - work with textures Intel Texture Works for Adobe Photoshop - open DX10+ DDS textures IMPORTANT NOTE! Some DDS textures (such as normal maps) saved in DX10+ format (BC5U)! If you have any errors while open, use latest version of Paint.NET or Intel Texture Works plugin for Adobe Photoshop! Or use PNG format. WARNING! All Copyrights on the content presented in this archive owned directly by Slightly Mad Studios and Bandai Namco Entertainment! Files in the archive are for informational purposes only! It is forbidden to use this model for commercial purposes! When using models, please quote reference to GameModels.ru - so you will help the development of the project. Thank you!
  10. File names are OK: I planned to publish this archive soon. Two formats will available - DDS and PNG. 2.41 GB 7z archive. Thanks to LamboMantisMan23 for providing me the files.
  11. Any questions? System (C:) - 148 GB free of 199 GB 731 GB (D:) - 409 GB free of 731 GB 931 GB (E:) - 546 GB free of 931 GB 1863 GB (F:) - 1,24 TB free of 1,81 TB
  • Create New...