So, after converting the models from the game I tried, let's try with 3D model applications that might probably do or not work for .odr/.mesh formats.
Zmodeler2: attempting to import .mesh model file, but it freezes.
blender: doesn't shown up
3DS Max: don't know to make this thing works for me while showing a model (Proof: It shows after import with OpenIV openFormats I/O, and tested on 3DS Max 2012, it works.)
Converting this with 3DS Max 2012 to OBJ, exported this on blender. But I need to figured it out about materials or texture as well. Here's my demonstration of how I did.
(PS: this isn't Windows Vista I'm using, but I'm using Windows 10 with some skins and icons.)