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3DSimED 3.1v

   (1 review)

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CHANGELOG:

NOTE: changelog contains all entries to match between actual version and last uploaded on this site.

 

3.1v:

  • Enhancement: F1-2019 cars and tracks can be imported. There is still some work required on the tracks, but the importing of cars seems stable. Make sure you choose F1-2019 from the types list.

3.1u:

  • Fix: When Importing a plugin format, nested objects would incorrectly inherit parent attributes. This could cause attributes such as shadow casting and LOD to be wrong, this was particularly apparent in Assetto Corsa models.
  • Fix: GMT models from Zmodeler would fail to import, this was an unintended consequence of a fix for GMT that had been created by recent 64-bit Max plugins.
  • Fix: When importing from .VEH or SCN files comments on the same line as a SearchPath would cause the path name to be corrupted.
  • Fix: FBX Import could assigned incorrect object names if the user had selected the option to set Object Names from Node Names.
  • Fix: The export plugins did not save the Lodin/Lodout values.
  • Fix: Browsing for an object to import when an extension could be both a native and a plugin would always import the native.

3.1t:

  • Enhancement: Exporting rF2 model data now includes data for puddle reflection for the Read Road & Kerb shaders. The data is placed in the vertex fields normally used for bone data. Note that these shaders are for DX11 so 3DSimED (DX9) cannot render the puddle data.
  • Fix: LOD filters for Forza model import.
  • Fix: With HDR on double-clicking to centre the view would fail.
  • Fix: Reflections rendered incorrectly with HDR rendering.

If you have any troubles with resetting the trial and don't want to buy a license - try to use these methods: method #1 and method #2.

But I strongly recommend to buy this tool.


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